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Author Topic: RPG  (Read 3179 times)

Varzug Maneater

RPG
« on: Mar 03, 2007, 07:16:53 PM »
Anybody be interested in doing a player rpg?

 I go this i dea from the chamber of the everchosen...

Some Rules:

No characters over 400 points

You can use a set of magic armour by using a magic helm, suit of armour gauntlets, gutplate..etc.

Lords are allowed

No killing blow(pwn other characters a bit to much)

I am not a great fluff writer so we need a game person to run the game, aka do the rolling for fights and say what happens

Example..

Say Wildcard was game person he would roll when say Ikim and Corai get into a fight if they want to challenge each other, say Ikim wins and walks away Wilcard can say some of Corai's Old followers attack him and he gets ambushed.

Im sorry if this wasconfusing PM me if u need explanation
Find the human
Taste The Human

"i've been round the world an back and now we is gonna do some stompin!!"
-Tyrant Varzug Maneater Spinesplitter

Varzug Maneater

Re: RPG
« Reply #1 on: Mar 03, 2007, 07:19:45 PM »
Also try this(cpoyed from chamber)

Character Creation

Each character must be chosen from the hero choice units for the race the select. The total cost of the character may not exceed 400 points (not even by 1). This includes mount, equipment, special abilities or anything else. You may not select a special character even if it falls within 400 points. You may take characters that cannot be a general, or subject to approval, who have other special rules denying their use individually (IE requires a certain number of a specific core unit, if this exists).

All races are allowed. I am capable of verifying point cost and I will check the characters to make sure of their coherency. If you are a spellcaster fear not, your spells will be rolled each new day allowing for different combinations and you will not be stuck with unfortunate luck forever (you may still exchange spells for the lowest level as usual). Your lore is a permanent choice.

Equipment on Characters

No mutations or other trial rules are permitted. No item costs will be modified or changed, this is because if a character can generate armies or items that would alter the combat, the balance desired would be countered.

The equipment is much more free in selection. Any set of equipment which would make logical sense to be able to put together (IE magical helm, shield, cloak and armour together from the magic armour category.) will be permitted. Such items declared to include shields will not be capable of such things (they already include shields, but go ahead and take other stuff). You can take more than one magic item per category (IE more than one talisman, weapon, armour) but can only use simultaneously those that would be feasible (IE an amulet and ring would be allowed, but not two armours at once).

Some examples of the above would be in the case of Brettonia. In taking armour of aguilf you may not access a shield, but with gilded cuirass you can take enchanted shield and gromril great helm as well if you liked.

Some restrictions for purchasing equipment do exist. This applies to NPC's (Non-player controlled characters), in game acquisition and creation. This is for balance and character survivability.

Gameplay

I will roll all dice involved. The characters are designed to fight powerful creatures and other powerful characters, so do not hesitate to use the whole 400 points.

You will be given full control over your characters actions. The world around you will react and change according to your actions and may affect all players. The characters will be allowed actions during each turn (if in combat). One rule that will be changed from the typical warhammer style is you may ‘flee from combat’ (in any close combat phase, instead of attacking) voluntarily (unless you are unbreakable, but immune to psychology will be permitted to do so) but break tests will be made as normal. If you voluntarily flee from combat, or break and flee, you will not be destroyed as per normal rules. The combat will resume as though you had been charged again, until one combatant is destroyed. You may choose how you delegate attacks, what weapons you use (of course deciding when I inform you the combat will happen, rather than changing in the middle, unless permitted), how many dice you use to cast a spell, what abilities you desire to use, or anything else.

Any characters introduced at any time, will be ingrained into the story. Any actions are carried out between myself and the players through PM’ing, other than conversations between characters (which at your discretion can be public and on the board or between characters, I just to know the result). At the end and beginning of each day (as things can happen day or night), I will post an update (I can’t promise how fast or slow they will be, it will vary depending on RL).

Gold is given to each character at the beginning of the game. This will be the only form of money used for now. Each character will begin with 100 gold, whether in physical pieces, equivalent weight, or equivalent worth (I don't care, its up to you). More can be earned throughout the game, and it can be used on various things. Most notably is for merchants to create new items, buy already created items, or even later on improve existing items.

Some additional notes on casters. Every day you will be rolled new spells. You will generate your power dice every 2 hours as long as you maintain the connection required for your spells (IE A tzeetch caster does not incur the wrath of tzeetch). The exception is in combat, you will generate dice every round as normal. You may trade a spell for the lowest available when they are chosen only, as per normal rules.

The game will be a combination of roleplay and character build with strategy. Characters may not purchase ‘armies’ with their starting points. Armies/followers and further items and improvement will be purchased or earned during gameplay. Characters can fight each other and may die.

Acceptable Thread & Private Messaging Use

Without recalling exactly the forum's specific acceptable use and rules of conduct, I will add my specific rules to this game (or reiterate as the case may be).

There is no swearing or vulgar language permitted. I would also prefer such things as the Lord's name in vain to be avoided.

There will be no sexual and graphic descriptions allowed. If absolutely neccessary or used in context, keep it to a minimum (IE they kissed, and later were intimate). Sexual preference is a player's own choice, and will not affect gameplay in any way. Sexual preference can be completely ignored if desired.

There will be no 'out of game' name calling or insults or threats. In game between characters is welcome, but keep it relatively player friendly. It is a game where I encourage you to kill each other after all.

Experience

During gameplay, choices will affect character growth. This growth is reflected in experience. Sometimes, improvement will come through gameplay, and I will increase characters to represent such.

However, there will also be experience generated through character actions, as follows.

+1 point per full character 'scene'. Scenes will differ in duration from a short fight, to a debate between characters, to a secret mission.

+1 point for good roleplaying and decisions made 'in character' (excellent descriptions of mood, speech and decision making using character's knowledge rather than your own).

+1 point for excellent luck (IE total power on 2 dice, wounding an opponent when you need 6's to hit, wound and he has a 2+ armour save).

+1 point for every 200 points destroyed (I'll keep track, so killing fellow players is worth 2 xp )

+x points for amazing actions or completion of major goals or quests. This is usually accompanied with some other bonuses.

+1 point for every character assisting in missions or quests.

+x points depending on activity in game.

+2 point for killing equivalent characters

+x points for arranging anything for a characters demise, taking something over from him, or perhaps organizing a mob that kills him, or the like.

This system is organized to encourage teamwork, activity and roleplay. Each experience can buy the following, and you may choose whatever you like.

1 point per current number in set statistic up to 5 = add +1 to statistic.
IE: If your Initiative is 4, you must spend 4 points to raise it to 5.
2 points per current number in set statistic past 5 = add +1 to statistic.
IE: If your Leadership is 8, you must spend 16 points to raise it to 9.
2 points per current number in wounds (up to 4) or attacks (up to 5) = add +1 to att or wo
IE: If your wounds are 3, then you must spend 6 to raise it to 4.
4 points per current number in wounds (beyond 4) or attacks (beyond 5) = add +1 to att or wo
IE: If your attacks are 6 you must spend 24 to raise it to 7.
5 points to roll for some followers = d6 of random troop, I roll it on a secret table.
This table is somewhat based on your army, although some special options are available. You can also roleplay or pay in game to gain followers.
1 point for reroll of any dice roll made.
This is at any time. You can simply reply to a post via pm, and inform me you want a reroll of one die I had used.

Experience can be used at any time. This includes during fights, or other actions. Any statistic that is modified for any reason will not be counted as modified while experience is spent. Examples include spells lowering statistics or equipment doing so. Special marks or weapons adding statistics or attacks are not included when calculating experience (IE mark of khorne, additional hand weapon, sword of battle).

Death

Death brings several options. I will treat a characters actions for what they are, stupid or dangerous actions may yield death. Characters duels will almost always yield the same. All of these results are perfectly acceptable.
1) Another character, or previous actions from yourself yields resurrection (in some way, shape or form; not necessarily the way you wanted it).
2) You create a new character.
3) You do not continue playing the RPG (and are free to tell me your hurt feelings or boredom, if any).
Find the human
Taste The Human

"i've been round the world an back and now we is gonna do some stompin!!"
-Tyrant Varzug Maneater Spinesplitter

the blind knight

Re: RPG
« Reply #2 on: Mar 03, 2007, 07:56:15 PM »
Woho.Here is my characther.


Name:Max the skavenslayer
Position:mercenary fighther and leader of a freelance order of the dancing blade
Age:32
Equipment:,Runefang,holy relic,enchanted shield,dawn armor,helm of skaven slayer,van holtsmann speculum
Description:small even for human standard he is 6 foot tall and has only 150 pounds.
Mount:barded warhorse

Total points cost:399

Short fluff:
The guard found him in front of the city gates in a wooden basket with a letter writiten in an unfamiliar language.As any other orphan he was born in poor and sad enverment but one day a old retired general came inside the opranage and adopted Max.He trained with the general in the art of combat and battle tactics.During the training he showed exeptional skill so his stepfather decided he should get proper military educaton so Max joined the state troops of Ostermark.Within five years he rouse throu the ranks to the postion of captain of the counts personal bodygouard known as the greatswords.Even then he didnt stop raising in postions,after a great battle agains a beastmen horde he saved the counts life so as any other heroic greatsword he was knghted.After 2 years of servace in the local knightly order Max and 10 of  his closest friends broke off and started their own order which is called“The order of the dancing blade“.Nobody knows why are they called that.For 9 nine years now him and his freelancers have rode from oe side to te other of the od world sellig their swords to dwarfs,elfs,fellow empires,and many more.


I have a -1 rerolabel save and a 4+ward save :twisted:
ah everybody is posting their scores so here goes

WIN:1
LOSS:5
DRAW:0

score rate:you dont wana know

Jestor

Re: RPG
« Reply #3 on: Mar 03, 2007, 08:27:40 PM »
Sounds kinda like the Pit Fight with roleplaying.  Sounds like a great idea but mayhaps if there is enough interest you should actually start a thread with the storylines and roleplaying in Maw Pit Saga's.
This thread is worthless without pictures :)

Varzug Maneater

Re: RPG
« Reply #4 on: Mar 03, 2007, 09:42:29 PM »
i might, this isjust sign ups a threadfor the actual rpg is goingtobe made after i get like 4 ppl

This post is below the standard acceptable at the Stronghold, please take more care with your typing! Thanks - Hragged
Find the human
Taste The Human

"i've been round the world an back and now we is gonna do some stompin!!"
-Tyrant Varzug Maneater Spinesplitter

Varzug Maneater

Re: RPG
« Reply #5 on: Mar 03, 2007, 10:00:16 PM »
Oh and my character

IMPORTANT STUFF
Name: Valmir the Slaughterer
Position: Exalted Champion of The Axes Of Khorne
Age: 26
Equipment: Mark Of Khorne, Chaos Steed, Chaos Runesheild, Chaos Daemon Axe, Armour Of Damnation, Gaze of The Gods, Collar of Khorne
(7 S7 attacks at WS10, 1+ Amour u re-roll if u hit, 4+ ward, MR2 and Your magic weapons dont count Grrr Blood for the blood God :twisted: :P)

FLUFF
Height: As a chosen, 6'8
Weight: 265 pounds(mostly muscle)
Story: As a leader of the Chosen knights unit in his fathers army, He held a place of great power within his tribe. However nost of the army was dispersed after the storm of chaos failed. Valmir then left to do quests in the name of Khorne, These many quests earning him his many enchanted items. He had earned his name at the walls of Middenheim slaying even Knights Of The White Wolf in droves and compltetly wreaking havok on lesser troops. His battle frenzy was sated at the end though, for even though he had taken his objective the overall ssualt failed and he was forced to fall back. To this day many say he survived only do to him being favored by Khorne. He has wandered far and finnaly found a resting place..... The city of Nightplain
Find the human
Taste The Human

"i've been round the world an back and now we is gonna do some stompin!!"
-Tyrant Varzug Maneater Spinesplitter

Varzug Maneater

Re: RPG
« Reply #6 on: Mar 03, 2007, 11:14:19 PM »
Anyone else?
Find the human
Taste The Human

"i've been round the world an back and now we is gonna do some stompin!!"
-Tyrant Varzug Maneater Spinesplitter

Targhell_the_Vicious

Re: RPG
« Reply #7 on: Mar 04, 2007, 12:32:39 AM »
i'll do it - let me get back to you with my character info
My Pet Gnoblar's name is Rudypoo (in honour of a friend of mine)

Borgut Face-eater

Re: RPG
« Reply #8 on: Mar 04, 2007, 03:08:33 AM »
Same, lemme get me info.
My Gnoblog. It's just starting up and might be slow to update but here it is!

http://www.ogrestronghold.com/forum/index.php?topic=26032.0

Borgut Face-eater

Re: RPG
« Reply #9 on: Mar 04, 2007, 03:12:15 AM »
Wait, your 1st post says i can take a lord, but then then the 2nd says a hero choice... Which is it?
My Gnoblog. It's just starting up and might be slow to update but here it is!

http://www.ogrestronghold.com/forum/index.php?topic=26032.0

Borgut Face-eater

Re: RPG
« Reply #10 on: Mar 04, 2007, 03:40:59 AM »
Name: Gozgoth Longstrider Beastkiller Sharp-eye
Position: Hunter of the Bighat Tribe
Age: 78 (He can still whup ye even as a senile old fool)
Height: 15.5ft tall
Weight:2850lbs
Equipment:harpoon launcher, Rexy and Fido (sabretusks), greyback pelt, rock eye,wyrdstone necklace, club, Longstrider, Beastkiller, 2x thiefstones, Mastodon Armor, Greedy Fist (400 pts even)

Fluff:
A highly successful Hunter, Gozgoth is one of the biggest ogres around, smaller only than Greasus and Ghark Ironskin. Quite capable of wrestling a great mammoth to the ground, he has found his way into an area full of several races' mightiest heros and is determined to hunt down them all. With him are his two travelling companions, Rexy and Fido, completely tamed sabretusk males.

My Gnoblog. It's just starting up and might be slow to update but here it is!

http://www.ogrestronghold.com/forum/index.php?topic=26032.0

the blind knight

Re: RPG
« Reply #11 on: Mar 04, 2007, 07:35:47 AM »
Man after these two characthers mine is a real sisy
ah everybody is posting their scores so here goes

WIN:1
LOSS:5
DRAW:0

score rate:you dont wana know

LOT1LOE

Re: RPG
« Reply #12 on: Mar 04, 2007, 07:41:41 PM »
I am in also, just have to finallize some details.

I too am confused if lords are in or not.

the blind knight

Re: RPG
« Reply #13 on: Mar 04, 2007, 08:10:51 PM »
i took a lord and nobody complained
ah everybody is posting their scores so here goes

WIN:1
LOSS:5
DRAW:0

score rate:you dont wana know

Varzug Maneater

Re: RPG
« Reply #14 on: Mar 04, 2007, 08:45:00 PM »
Lords are allowed
Find the human
Taste The Human

"i've been round the world an back and now we is gonna do some stompin!!"
-Tyrant Varzug Maneater Spinesplitter

LOT1LOE

Re: RPG
« Reply #15 on: Mar 04, 2007, 09:10:08 PM »
In that case, so will I.

Name:  It is forgoten, but he is called "The Forsaken One"
Position:  Servant os Slaanesh (no other permenant affiliation)
Age:  Too old to calculate, but he very well could have been born before the comeing of the Old Ones
Size:  Not sure, about the same as a standard giant
Eqipment: Light Armor, Great Weapon, Mark of Slaanesh

Fluff:  It is said that shaggoths are not easily tamed by Chaos, for they distrust the Dark Four and value what remains of their soul.  But as Slaanesh knows, everyone has a price.  This one was found by the Dark Prince on the edge of death after losing a fight with one of his own.  In this moment of weakness, Slaanesh offered him what he most desired, revenge, along with battle and glory greater then any had ever known before, and he accepted.  His new master personally led him to his enemy, who was effortlessly slain.  He has now become a plauge upon the Old World as attempts to satisfy himself with greater and greater conquest, all in the name of the Slaanesh.  Also, he has earned the eternal hatred of Khorn, for he shamed the blood god by single-handedly slaying one of his most favored and powerful armies.  On that day, Khorn swore that the skull of the shaggoth would be added to his throne, and many of his bravest champions have died attempting to grant their masters wish.

Nasbat

Re: RPG
« Reply #16 on: Mar 04, 2007, 10:21:59 PM »
Name: Darmen Froster
Position: Master Necromancer (Necrach)
Age: 150
Height: 5'11"
Weight:130lbs
Equipment:Lv 4 Necomancer magic on a winged nightmare
Fluff:
After being changed at the age of 18 Darmen has studied under his master for so long he can no longer where he came from or who his parents were. He has now set off to rediscover what he can of himself and possible a bir more...

Borgut Face-eater

Re: RPG
« Reply #17 on: Mar 04, 2007, 10:46:27 PM »
This'll be real fun now... we got a vyre, 2 Chaos, an Ogre, and an empire thinling running round
My Gnoblog. It's just starting up and might be slow to update but here it is!

http://www.ogrestronghold.com/forum/index.php?topic=26032.0

Sycorax

Re: RPG
« Reply #18 on: Mar 04, 2007, 11:17:56 PM »
Name:  Codename: Silentshroud
Position:  Skaven Master Assassin
Age:  unknown
Size:  4' 6"
Equipment: fellblade, throwing stars, smoke bombs

Fluff: having just arrived back from cathay, only clan eshin knows his mission
:gnoblar:"Wiggles"
:gnoblar:"Jeff"
and
:gnoblar:"Snuffling"

Varzug Maneater

Re: RPG
« Reply #19 on: Mar 05, 2007, 12:33:56 AM »
Shaggoth dude is mine!!!
Find the human
Taste The Human

"i've been round the world an back and now we is gonna do some stompin!!"
-Tyrant Varzug Maneater Spinesplitter

Varzug Maneater

Re: RPG
« Reply #20 on: Mar 05, 2007, 12:48:13 AM »
Hey huys pick a city to start in, Nightplain or Dawnstar. Nightplain is a city of Chaos followers as well as followers of the Maw, In the city of Dawnstar the followers of The lady, Sigmar and The ancestor gods live.
Find the human
Taste The Human

"i've been round the world an back and now we is gonna do some stompin!!"
-Tyrant Varzug Maneater Spinesplitter

LOT1LOE

Re: RPG
« Reply #21 on: Mar 05, 2007, 03:05:55 AM »
Nightplain

And I will crush you like a bug!
(Actually, you will probably win, I chose him mainly for coolness.  Too bad his equipment is so limited.)

Gralph Boarbiter

Re: RPG
« Reply #22 on: Mar 05, 2007, 03:48:16 AM »
Just for grins...

Hurk Giantbreaker, Ogre Tyrant:  398 pts
-Cathayan Longsword, Ironfist, Heavy Armor, Luck Gnoblar, Sword Gnoblar, Greedy Fist, Gut Maw, Wyrdstone Necklace, Greyback Pelt, Giantbreaker, 2 Gnoblar Thiefstones

A WS 7, S 6, I 5 Tyrant with a 2+ armor save that destroys magic weapons and a 5+ ward save.  Plus, there's MR 2 and all melee attacks are at -1 to hit him.  Honestly, I think he's something of a beatstick, although I'd never field anything like this in a game.

Gralph Boarbiter
Eat your Greenies!

the blind knight

Re: RPG
« Reply #23 on: Mar 05, 2007, 05:51:55 AM »
I am so ----- but it should be fun i pick nightplain
ah everybody is posting their scores so here goes

WIN:1
LOSS:5
DRAW:0

score rate:you dont wana know

Varzug Maneater

Re: RPG
« Reply #24 on: Mar 05, 2007, 08:32:33 PM »
Alright kool, also srry to all but u cant take multi-wound weapons either, i missed it in the chamber rules, reallly sorry to anyone that did. Also there are three lords of nightplain who can be challnged for there rule if found. One is a sorcerer who has ruled the longest, many say it is his mount, A great Dragon Of Chaos that lends him much power. The second a famed Warrior who has slain the last 2 contenders for his spot  in one fight. The last is a VERY lucky orc who many whisper has lived souly off luck, his challengers recently all having triped and fallen to their demise....hmmmm gork favors this one. In Dawnstar the leader is elected yearly from a group who the last leader picks when getting into office. Tell me when u guys are ready ill start a seperate thread this is just signups.
 
Find the human
Taste The Human

"i've been round the world an back and now we is gonna do some stompin!!"
-Tyrant Varzug Maneater Spinesplitter

 

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