Gaming > Know Your Enemy
Ogre Kingdoms vs. Warriors of Chaos
Hragged:
Post advice on playing against Warriors of Chaos here.
Archived advice can be found by clicking here. Please note, the information within Archive topics may no longer be relevant due to the existence of newer army rules and Warhammer editions.
Warriors of Chaos Ogre by Durham_red
Brork Bonegut:
All I can say is that Ogres can have trouble with WoC. Especially in the Character department. Their Chaos Lords will devastate ANYTHING they can get their hands on, and it's hard for us to shoot them because they'll usually have a 1+ armor save or Toughness 5 or both. I guess the Ironblaster is one way to deal with them. Maybe try to tie them down with hordes of Gnoblars. Heck if I know.
Mordeus:
--- Quote from: Brork Bonegut on Sep 14, 2011, 01:18:58 AM --- Heck if I know.
--- End quote ---
Thanks so much for your valuable advice! :D
I will theorize now on some tactics.
I think impact hits from a Stonehorn would help against warriors, as the strength 6 would reduce the armor. Now I believe it would be better as support to a horde to really maximize damage.
Magic will be important to counter their own magic and bolster our own strength and toughness to counter warriors. Again the combat is a bit unbalanced but bulls are nothing to be laughed about in combat. Again this is theory.
Ironblaster and Leadbelchers will be very useful to take care of all that armor, that's a definite.
IMTHINKING:
Try your luck with Lore of Death and attempt to snipe out those characters.
Far2Casual:
I played WoC a lot with my sparring partner, and I quickly learn one thing : don't horde against them. Why ?
1. They only need one S11/S12 Gateway an they win the game. Boring and dumb games. You bet they are going to take a Tzeentch Sorcerer with Infernal Puppet against you to throw the needed 6 dices every, every turn.
2. Attacking Warrior or Chosen units up front unsupported is a very, very bad idea, even with buffs. Tzeentch Warriors with Shields is the best Anvil of the game hands down (T4, 3+/5++ and still 2A S4 each), they'll support the charge one turn, and you're open for countercharges by Khorne Maraudeurs/Warriors or Knights that will kill 3-4 Ogres PER TURN.
Basically, against them you have to pick up the fights in the appropriate conditions. With Ogres, it's easy to do that with MMU because of your higher movement across the board. The general tactic will be :
1. Bait and redirect one or two support units of his with cheap troops. Gnoblars shine in this role due to WoC's low model count
2. Hit the front of his units with a medium-size stubborn unit (I often use 8 IG + Stubborn BSB)
3. Then flank them with anything you want (Mournfangs, Maneaters with AHW, even 8-9 Bulls is enough). WoC units HATE to be flanked much more than anything else. They're used to deliver some pain while enduring it, but they can't do that when they're flanked.
I would say that having more units that your opponent is here crucial. If you can dominate the movement phase against WoC, I'd say they are an easy matchup. If you play the game the way they want it (big huge combat blocks in the center), they'll probably win.
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