So giving up on the leadies? Are you sure on that?
They can shoot every turn now, so d6 shots isnt that bad, especially considering they never misfire! Cost went down by 12 pts. Range was doubled (although they suffer range penalties now, net effect is you still get to fire twice as far!).
People hate DOC flamers for their d6 shots, and although leadies still cost more, we have a greater range, +1 ws, W, and A! (and -1S grant you), AND we can buff them with gutmagic, heavens, etc.!
132 pts kicks out 3-18 shots EVERY turn. With the same range as a handgun, better even when you factor in their ability to move 6 and fire! And that same unit can still fight as good as 3 naked bulls.
I think its a shame if you took your leadies apart.