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Author Topic: The Oathkeepers Tribe (reinforcements)  (Read 5157 times)

Baron Wastelands

Re: The Oathkeepers Tribe (reinforcements)
« Reply #50 on: Oct 31, 2011, 07:34:49 PM »
Next trollslayer finished:



one more to go, tomorrow with luck!

Bulls have grey skin. 'Nuff said.

Baron Wastelands

Re: The Oathkeepers Tribe (reinforcements)
« Reply #51 on: Nov 01, 2011, 08:13:18 PM »
And the third one finished:



I'll get their bases done tonight, and post a finished picture of them altogether, tonight if I'm still awake, otherwise tomorrow. ;)

*edit* group shot:



fresh (ripe, even) from the north.

Bulls have grey skin. 'Nuff said.

Baron Wastelands

Re: The Oathkeepers Tribe (reinforcements)
« Reply #52 on: Nov 07, 2011, 11:10:23 AM »
Nothing much to add at present, I'm up to date with my ogres now, and until I can decide on Heavens and Firebelly conversions, I've not much to do with them; compared to 4 other modelling/painting projects that I'm mulling over, including the new necrons . . .

I am still tinkering with bits, however, from the new ogre kits, and I've almost finished painting the new Irongut wielding scrap  - I'm thinking of titling it "Spoon of the great maw"; you'll see why when I get the pics up!
Bulls have grey skin. 'Nuff said.

CaptScott

Re: The Oathkeepers Tribe (reinforcements)
« Reply #53 on: Nov 07, 2011, 11:18:07 AM »
WOW!  Glad I clicked into this.  Keep the pic's coming :)

Kay

Re: The Oathkeepers Tribe (reinforcements)
« Reply #54 on: Nov 07, 2011, 10:19:33 PM »
I have to say your trollslayers look really great! As does the rest of your army. You sir, have made kitbashing an art. It's so great to see all those different heads, weapons and armor parts used this way, good job! :)
:gnoblar: Meet Mousetrap.

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Baron Wastelands

Re: The Oathkeepers Tribe (reinforcements)
« Reply #55 on: Nov 08, 2011, 10:51:48 PM »
Thanks for the nice feedback, fellas :)

For my next Irongut, I present:

The spoon of the great maw.



A religious artifact of enormous significance - also good for smashing stuff.

Bigger pic:

Bulls have grey skin. 'Nuff said.

Reg06

Re: The Oathkeepers Tribe (reinforcements)
« Reply #56 on: Nov 10, 2011, 01:18:48 AM »
That's pretty cool. It seems difficult to use a spoon with two huge holes in it, but then again they're ogres.
If by RAW, you mean "Reg06's Audacious Whims", then you'd be right.
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Baron Wastelands

Re: The Oathkeepers Tribe (reinforcements)
« Reply #57 on: Nov 12, 2011, 09:37:00 PM »
That's pretty cool. It seems difficult to use a spoon with two huge holes in it, but then again they're ogres.

I did spend more than a little time wondering whether to fill those holes, but in the end, I went with the idea that the bowl is worn down, and then punctured when it was used to clobber things. It's not clear from the picture, but the bowl is stained red on the inside, and so I painted the holes stained red on the outside at the bottom too.

Up to my knees in necron bits right now, but still puzzling over butcher themes :)
Bulls have grey skin. 'Nuff said.

Baron Wastelands

Re: The Oathkeepers Tribe (reinforcements)
« Reply #58 on: Jan 07, 2013, 12:24:56 AM »
It can't really have been a year since I last posted any work on my ogres, can it? The necron army is a reality nowadays, but sadly not a painted one yet. And now the new DA models look much better than I had expected ...
 
Well, back to ogres, who have seen some action again recently; I still haven't got that Heavens butcher model figured out, mostly because the couple of times I've proxxied it hasn't worked for me; I'm a big fan of beast lore, still :)

However, I have built half a Firebelly; so should have that finished in another year or so  :oops:

In the meantime, I have started to tire a little of my usual lists, and to play around with the less used options from the book. To that end, I have a hankering to make my hunter work, and although I have remodelled my existing hunter with a blood vulture, mostly because I really like the model and had one spare, I think a hunter really has to have a harpoon launcher, so I decided to model a new one. Now, 2 things -

1) it has always bothered me that a hunter has a 50m base for no reason (other than that it ranks up with sabretusks); indeed my old hunter is on a 40m base. This time, I wanted to do a 50m base, but with a justifiable (but not game-impacting) reason.

2) the description of the harpoon launcher (and indeed harpoons in general) involve being able to retract it once embedded in the quarry, and "fish" the prey home. I wanted to incorporate this on the already large crossbow from the TT set.

The result of both of these thoughts is thus:



I was pleased with the harpoon. Could the mount be a baby thundertusk?

I know that a harpoon hunter is a poor-gnoblar's-ironblaster, but I am determined to find an advantage. I will play around with load-outs of magic items, and let you know if I find anything at all useful.
Bulls have grey skin. 'Nuff said.

 

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