Home    News    Articles    Gallery    Forum    Videos    Gnoblogs    Bellower    Podcasts    Downloads    Links    About

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - akiasura

Pages: [1]
1
The Feeding Grounds / Re: Gnoblars - To Horde, or not to Horde?
« on: Sep 08, 2010, 03:24:19 PM »
Isn't sharp stuff a throwing weapon, and thus quick to fire?

2
I heard about this strategy on Warseer a while back from a guy who did it on 'ard boyz.

I know it's not a rule quote, but he did get the stubborn and ItP there.  It's a great strategy, I use it as a ogre version of cavarly.  Even gnoblars win combat if this unit hits the flank of an enemy.

3
The Feeding Grounds / Re: The role of Maneaters in 8th
« on: Sep 05, 2010, 02:51:47 AM »
I've been thinking of running one behind my tyrant.  Give my tyrant that armor that ignores a wound on the same roll it took to wound him (for cannons), mawseeker, and the ASF sword.  Maneater gets Cathyan long sword.

You have to hit a t6 guy with asf (so no re-rolls against him) while facing 8 str 5 attacks without buffs.  To me it's the equivalent of a cavarly unit.

The other way I've been thinking of running him is with the Greyback pelt, Fencers Blades, and Glittering Scales.  Have him charge the most threatening unit on the field (Blood Knights, Blood Crushers) and just chew through it slowly.  In this situation I might switch to a Great weapon so that I get 6 str 5 ws 10 attacks, and then 3 ws 4 str 7 attacks, which allows me to do damage to heavy armor and troops.

4
Thinling Realms / Re: Who's getting the most screwed over in 8th?
« on: Aug 03, 2010, 01:47:00 PM »
I'd like to offer some counter arguements for the undead armies, since before I played ogres those were my mains

Vampire Counts;
Everyone saying that raising spam is gone and core troops have low init in the VC book should redesign their Vampire characters.  Vampires can take the lore of light (necromancers can't, and should be the only guys spamming) which offers spells that grant WS 10 Init 10 and ASF.  There is a crown in the VC book that allows the vampire to pass his WS to other units, meaning you could have two WS 10 units for one spell.  Corpse carts granting ASF with high init means re-rolling graveguard you can raise from the dead  :shock:
Vampires are no longer the spam summon horde that they were, but they are still a almost top tier army.  Having unlimited (theortically) unbreakable troops that can be buffed is great.  I honestly feel only two factors stop VC from being top tier;
1) Death magic (lots of races get death magic) can be used to snipe the VC general for easy win.  This means you have to invest in magic resistance/wardsave for your hero or risk losing the game by turn 2.
2) You can't beat a good lizardman player regardless of anything you do.  He's going to spam the level 6 spell on 6 dice and wait for a bad miscast.  Then he'll push it on your caster general and auto win.  He can do this pretty reliabily by turn 3 unless you hide your general.  If you do that, he's taken a 400 point character out of your army, and still is great.

Tomb Kings
Tomg Kings got a lot weaker then VC.  I would argue they are just above Wood Elves in term of who got nailed the worse.  The rule that wrecked them wasn't fear not autobreaking (this sucks, yes, but I never had many massive hordes in my TK list to begin with) but raher steadfast.  My TK army, personally, had a strategy that revolved around skeleton archer blocks holding units in combat while bonegiants (With WD issue)/ Ushtabi/Chariots slamming the flanks for easy CR. 
Fear was nice, but I usually won the combat by enough that I didn't worry about it.  The new rules for stonethrowers...I'm not sure how I feel about them.  Partials going away is awesome..4 large templates a turn mean that TK have an impressive shooting phase, probably right after Empire and Dwarves...and some skaven lists.  I just miss dropping them on chaos warriors/knights and having them disappear I guess!
However, I've heard rumors that they are after Orcs and Goblins in terms of army book release.  I believe it's either feburary or june next year...but that's warseer rumors :P.  Still, some of them were spot on for the 8th edition rules...

5
The Feeding Grounds / Re: Gnoblars the new black?
« on: Aug 03, 2010, 12:11:16 PM »
Go gnoblars grant any kind of cover (-1 or -2) to ogre units behind it?

I'm used to 40k, where ratlings would grant a cover save to imperial guard, or even grots granting saves to orks, but I was reading the rules on cover and it says "Mostly covers" not "partially covers".  This seems up to interpation, so I'd like to hear some "professional" opinions.

I asked my local group this question and they argued that gnoblars are small targets and ogres are large targets and thus they don't grant cover.  Since I've never heard of small target, and large target doesn't exist anymore, I figured that while they may be right, it's for all the wrong reasons.

Any help you can give would be great...honestly if they don't grant cover though I'm fielding two small squads for scrap launcher fun and no more

Pages: [1]
Top of Page RSS Feed Twitter Facebook YouTube PayPal Donate
© 2004-2011 The Ogre Stronghold | RSS | Twitter | Facebook | Donations | Legal Stuff | Contact
This website is completely unofficial and in no way endorsed by Games Workshop Ltd.